/**
 * MOAB, a Mesh-Oriented datABase, is a software component for creating,
 * storing and accessing finite element mesh data.
 *
 * Copyright 2004 Sandia Corporation.  Under the terms of Contract
 * DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government
 * retains certain rights in this software.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 */

#ifndef MOAB_FORWARD_HPP
#define MOAB_FORWARD_HPP

#include "moab/Types.hpp"
#include <vector>

namespace moab
{

class Interface;
class Range;
class SetIterator;
class ProcConfig;

typedef std::vector< EntityHandle > HandleVec;

}  // namespace moab

#endif
